Transparency Shaders Shader Description Image Transparency Selects an imported image to apply, like a colored film, as a transparency texture Mask Transparency Selects a masked imported image to apply as a transparency texture (white is opaque; black is transparent) Color Filter Specifies a color to be applied as a transparency Eroded Creates the illusion of an eroded or worn surface Plain Transparency Provides plain, uniform transparency of a specified amount Checker Transparency Creates a checker-board pattern with squares of alternating transparency values Grid Transparency Creates a grid with opaque lines and transparent holes Square Provides a square region of transparency